Old school gaming posters

Making Metal Gear Solid 4
One of the biggest game releases this year was Metal Gear Solid 4. Have you ever wondered how games of this magnitude are made, what software is used to create those spectacular graphics?
One of the makers of one of the key software packages used to create a lot of what you see in MGS4 is SOFTIMAGEIXSI, and they interviewed the team at Kojima Productions about the creation process of MGS4. It’s a very cool interview if you’re a Metal Gear Solid 4 fan, or just a gamer fan in general.
Portal: Prelude trailer
For all you gamers out there, here’s the official trailer of Portal: Prelude, the upcoming unofficial prequel to the game Portal.
Its story revolves around the pre-GlaDOS epoch, even before she was plugged in. At this time, test subjects were monitored by real Aperture Science employees, whose work was tedious, lengthy and repetitive. This is why they decided to build a Read more
THQ’s Big Beach Sports is now shipping
THQ today announced Big Beach Sports™ has shipped to retail outlets throughout North America exclusively for Wii™. The game will be available in Europe on June 26th and in Asia Pacific on June 27th.
Now you can experience the fun of the beach regardless of the weather outside or where you live. Big Beach Sports lets up to 4 players compete in a number of exciting outdoor sports including football, volleyball, soccer, cricket, disc golf and bocce in an interactive beach setting. Big Beach Sports is rated ‘E’ for Everyone and is now available for the suggested retail price of $29.99 (USD).
“Big Beach Sports lets gamers play summer sports they’re familiar with and, in many cases will teach them games they’ve never played before,” said Steve Dauterman, senior vice president of product development, THQ. “Compelling summer sports, an intuitive, easy-to-pick-up control scheme and a fun-filled beach setting make Big Beach Sports a perfect title for all Wii gamers.”
Gyrostarr for WiiWare, out now
Gyrostarr, was released today via the WiiWare, Nintendo’s downloadable game service. Gyrostarr features fast action gameplay across 50 intense levels as up to four players pilot ships on a futuristic track, shooting enemies, dodging obstacles, and collecting upgrades. The game takes advantage of the company’s proprietary Quantum 3 Game Engine technology, which provides advanced graphical capabilities. Gyrostarr’s controls were built from the ground up to utilize the motion-sensing capabilities of the Wii’s WiiMote.
“Our original vision for Gyrostarr was to capture the fast-paced twitch style action of coin-op classics, but to infuse superior graphics and game design for the next generation,” said Kerry Ganofsky, CEO and Founder of High Voltage Software. “I’m thrilled to say that the team has nailed the mark and exceeded our expectations.”
“Aside from the visuals, which are gorgeous, there is a lot about Gyrostarr that players will love,” said Eric Nofsinger, Chief Creative Officer of High Voltage Software. “As players develop their skills at the game, they will devise strategies to help them make it through all of the levels. Jumping into the game with four players just makes the experience that much better.”

